The only downside to Sun Elf is the cost of a +1 heart (to get rid of the cleric level).
#Lich master spells heroes v plus#
Sun Elf is overall the best choice due to it having all the same benefits as Drow, plus they have easy access to 3 additional points of spell pen if it is needed. Human only gets you an extra feat (which you don’t need) and +2 con (only 28hp), at the cost of 2 to all your DC’s. They have +3 intelligence over the next best option, which is human. Both are hands down the best choice for a fleshy DC based wizard. There are really only two options for race, Drow and Sun Elf. Where once there was some consideration and flexibility on which race to take, with the advent of the new enhancement system that went away. Push spell DC’s as high as reasonable (keeping other considerations in mind), priority order: Necromancy, Enchantment, Conjuration/Evocation Minimum of a 36pt build (Wizard x1 and Bard x1) is assumed: While you can build a solid first life wizard, the benefits of past lives are critical to end game success for a PM No-Fail spell pen for most mobs required (59 for devils), LE drow (64) can be controlled via other means Build is focused on end game content (Legendary/Epic Elite) For the current LE raids a strong DC caster is almost required. With LE mobs one shoting all but the toughest tanks (and they go down in 2-3 hits). U29 brought DC casters to the fore-front. **Updated for U29 - Build updated in post 2, and post enhancement pass commentary (post-U19) starts with Post #48**